Slonique Games
Wednesday, May 25, 2016
Moving to patreon
Patreon has it's own build-in blog system and it seems it is highly recommended to use it. So I decided to abandon this blog and move to patreon. See you at https://www.patreon.com/slonique guys.
Wednesday, April 13, 2016
Announcing new project: GHOST
It seems that KULT game is not popular at all, so I decided to freeze further development and switch to another project.
GHOST. This is a story of a guy, who was killed in traffic accident by a glamour milf. Now he has 7 days for revenge as a ghost. Join milf's family, corrupt her soul, reveal her dark desires and ruin her career and her life. Make that bitch pay!
GHOST. This is a story of a guy, who was killed in traffic accident by a glamour milf. Now he has 7 days for revenge as a ghost. Join milf's family, corrupt her soul, reveal her dark desires and ruin her career and her life. Make that bitch pay!
Version 6 is available
Version 6 is ready now.
Changes:
- Reworked clothes system. Now each item gives just one bonus.
Download links are on the right sidebar. Enjoy!
Changes:
- Reworked clothes system. Now each item gives just one bonus.
Download links are on the right sidebar. Enjoy!
Monday, April 11, 2016
Road to version 6
It seems that v5 is ok, at least no bugs are reported and there is no need for urgent bugfixes. So I move to version 6.
Into v6 I'm going to implement (finally lol) clothing system. As I wrote earlier, there should be 5 types of clothes:
1) permanently gives you +1 to max arousal
2) gives you 1 DOM mana on each round
3) gives you 1 SUB mana
4) leeches 1 DOM mana from your opponent
5) leeches 1 SUB mana from the opponent
So I expect that this system, combined with cards in deck, would give a player different builds and different play styles. We'll see how it would be though.
There will be more texts, too. There are a lot of placeholders and I'm going to replace them with actual texts. They will be connected with the story development.
Also, I would like to thank my first supporter on patreon. Thank you, stranger. It means a lot to me as it gives me inspiration to continue making this game.
Into v6 I'm going to implement (finally lol) clothing system. As I wrote earlier, there should be 5 types of clothes:
1) permanently gives you +1 to max arousal
2) gives you 1 DOM mana on each round
3) gives you 1 SUB mana
4) leeches 1 DOM mana from your opponent
5) leeches 1 SUB mana from the opponent
So I expect that this system, combined with cards in deck, would give a player different builds and different play styles. We'll see how it would be though.
There will be more texts, too. There are a lot of placeholders and I'm going to replace them with actual texts. They will be connected with the story development.
Also, I would like to thank my first supporter on patreon. Thank you, stranger. It means a lot to me as it gives me inspiration to continue making this game.
Saturday, April 9, 2016
Version 5 is available
Hi everyone.
Meanwhile I post a new version 5. It doesn't have much new content, mostly bug fixes.
Changes:
- Added tooltips to dialog choice buttons.
- Added new action card "Spank tits".
- Now mobs do not respawn untill the whole mission is complete.
- Added level tags to clothes, now you always wear the best item.
- Game window now can be resized and maximized.
- Fixed bug with incorrect encoding, when some users with non-US locale see Japanese symbols in text instead of latin letters.
- Fixed bug with "transparent blouse" when player loses 1 DOM instead of gain it.
- Fixed bug with mysterious Eva into dialog choices. Now Eva is substituted with actual player name.
- Added miniboss on the second floor at security post. She can be passed by talk without fight.
- Added final dialog with the boss.
- Added "you win" screen.
Meanwhile I post a new version 5. It doesn't have much new content, mostly bug fixes.
Changes:
- Added tooltips to dialog choice buttons.
- Added new action card "Spank tits".
- Now mobs do not respawn untill the whole mission is complete.
- Added level tags to clothes, now you always wear the best item.
- Game window now can be resized and maximized.
- Fixed bug with incorrect encoding, when some users with non-US locale see Japanese symbols in text instead of latin letters.
- Fixed bug with "transparent blouse" when player loses 1 DOM instead of gain it.
- Fixed bug with mysterious Eva into dialog choices. Now Eva is substituted with actual player name.
- Added miniboss on the second floor at security post. She can be passed by talk without fight.
- Added final dialog with the boss.
- Added "you win" screen.
Download links are on the right sidebar. Enjoy!
Saturday, April 2, 2016
Introduction to game mechanics.
To make your progress through the game, you play card duels with bots. Obviously, you must win the duel.
To win the card duel you deal arousal damage to your opponent. Same does he.
Player has two arousal stats: current and max. When current arousal reaches max, player loses the duel.
Both players start the duel with zero arousal and deal damage to each other, increasing foe's arousal.
To deal arousal damage you play action card - card with a number into lower-left corner. This number defines how many damage you deal to our opponent.
To play action card you need mana. There are two kinds of mana: DOM and SUB. Action card can be played in 2 ways, depending on how your character acts into the related scene. You can dominate your foe and you can submit to him, both ways deal arousal damage. So you can win the duel like domina or like slave. When you dominate (thumb-up button into the upper-right corner), you spend DOM mana. When you play as submissve (thumb-down button into the lower-right corner), you spend SUB mana.
When you play action card with price X, you spend X mana and deal X damage to the opponent.
DOM/SUB mana is mutual: when you spend X points of DOM mana, your foe gets X points of SUB mana and vice versa.
For example, you have "Lick shoe (soft)" card in your hand. This card costs 1 mana. You can play it as domina: force that bitch to lick your shoes! It will cost you 1 DOM, so you lose 1 DOM and your opponent receives 1 AR (arousal damage) and 1 SUB mana. When you dominate, your partner feels herself more submissive. Or, you can play this card as sub: make your misstress happy and lick her shoes clean. This will cost you 1 SUB mana, opponent gets 1 AR and 1 DOM.
DOM/SUB mana can be gained in 3 ways:
1. (active) your opponent plays an action card on you
2. (active) you play resource card
3. (passive) you get mana from your clothes
What is resource card? This is a card without a number into the lower-left cornet. Such card can be played just in one way (dom or sub) and, when played, it gives you X mana. Resource card doesn't deal arousal damage to your foe, so think carefully when to use it.
For example, resource card "Apologize" will give you 1 SUB mana: good decision if you need to play some expensive card and don't have enough mana.
Clothes. Each item, your character wears on, gives to you some advantages. There are 5 types of clothes:
1. Armour. Gives permanently +1 to max arousal, so it becomes harder to beat you in the duel.
2. Gain DOM mana. At the beginning of each round you get +1 DOM mana for free. You can play a card with a higher cost and deal more damage.
3. Gain SUB mana. At the beginning of each round you get +1 SUB mana for free.
4. Leech DOM mana. At the beginning of each round your opponent loses -1 DOM mana. Your opponent can't play some cards from his hand because he doesn't have enough mana, mwa-ha-ha!
5. Leech SUB mana. At the beginning of each round your opponent loses -1 SUB mana.
So you combine effects from your cards and clothes, and build your own strategy how to beat all the bosses and complete the dungeon.
I'm a fan of Diablo I and I aspire to make KULT similar to this great game.
To win the card duel you deal arousal damage to your opponent. Same does he.
Player has two arousal stats: current and max. When current arousal reaches max, player loses the duel.
Both players start the duel with zero arousal and deal damage to each other, increasing foe's arousal.
To deal arousal damage you play action card - card with a number into lower-left corner. This number defines how many damage you deal to our opponent.
To play action card you need mana. There are two kinds of mana: DOM and SUB. Action card can be played in 2 ways, depending on how your character acts into the related scene. You can dominate your foe and you can submit to him, both ways deal arousal damage. So you can win the duel like domina or like slave. When you dominate (thumb-up button into the upper-right corner), you spend DOM mana. When you play as submissve (thumb-down button into the lower-right corner), you spend SUB mana.
When you play action card with price X, you spend X mana and deal X damage to the opponent.
DOM/SUB mana is mutual: when you spend X points of DOM mana, your foe gets X points of SUB mana and vice versa.
For example, you have "Lick shoe (soft)" card in your hand. This card costs 1 mana. You can play it as domina: force that bitch to lick your shoes! It will cost you 1 DOM, so you lose 1 DOM and your opponent receives 1 AR (arousal damage) and 1 SUB mana. When you dominate, your partner feels herself more submissive. Or, you can play this card as sub: make your misstress happy and lick her shoes clean. This will cost you 1 SUB mana, opponent gets 1 AR and 1 DOM.
DOM/SUB mana can be gained in 3 ways:
1. (active) your opponent plays an action card on you
2. (active) you play resource card
3. (passive) you get mana from your clothes
What is resource card? This is a card without a number into the lower-left cornet. Such card can be played just in one way (dom or sub) and, when played, it gives you X mana. Resource card doesn't deal arousal damage to your foe, so think carefully when to use it.
For example, resource card "Apologize" will give you 1 SUB mana: good decision if you need to play some expensive card and don't have enough mana.
Clothes. Each item, your character wears on, gives to you some advantages. There are 5 types of clothes:
1. Armour. Gives permanently +1 to max arousal, so it becomes harder to beat you in the duel.
2. Gain DOM mana. At the beginning of each round you get +1 DOM mana for free. You can play a card with a higher cost and deal more damage.
3. Gain SUB mana. At the beginning of each round you get +1 SUB mana for free.
4. Leech DOM mana. At the beginning of each round your opponent loses -1 DOM mana. Your opponent can't play some cards from his hand because he doesn't have enough mana, mwa-ha-ha!
5. Leech SUB mana. At the beginning of each round your opponent loses -1 SUB mana.
So you combine effects from your cards and clothes, and build your own strategy how to beat all the bosses and complete the dungeon.
I'm a fan of Diablo I and I aspire to make KULT similar to this great game.
Friday, April 1, 2016
Hello everyone!
I'm Slonique and this is my first try into adult games.
So KULT. This is a dungeon crawler with card-based fight system. You play as agent Alice, who investigates the KULT: mysterious organization that captures civilians and turn them into mindless slaves. This game is inspired by Rough Landing as well as Corruption of Champions, and contains scenes of lesbian sex and domination/submission.
Download links are on the right sidebar. Enjoy!
So KULT. This is a dungeon crawler with card-based fight system. You play as agent Alice, who investigates the KULT: mysterious organization that captures civilians and turn them into mindless slaves. This game is inspired by Rough Landing as well as Corruption of Champions, and contains scenes of lesbian sex and domination/submission.
Download links are on the right sidebar. Enjoy!
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